Devlogs
Week 6 - Pengun
Weekly Update #6 - Pengun
The beginning of my summer is pretty busy, so I haven't been able to keep up the pace of previous updates, but we still managed to get some stuff out there this week.
- Two guns added: Pengun and Shield.
- Finally finished Smoke Mole. His death animation is implemented, and the fake Smoke Moles burrow at the same time that the normal Smoke Mole does.
- Flower's blow has been changed to last longer than a single frame.
- Certain enemies shoot leaf-shaped bullets instead of triangles.
- The game now remembers the last character you played as after you close or restart the game.
- Charmed enemies are now slightly tinted pink.
- Fixed a bug where charmed enemies would wander out of the interior of houses.