Posted October 28, 2024 by devwhiledead
Hello fellow developers! 👋
I’m excited to announce the release of Collision Calculator—a free, easy-to-use tool designed specifically for Godot 4.3+ developers.
If you’ve ever struggled with setting up collision layers and masks, this tool will save you time and help you avoid mistakes. No more second-guessing bitmask values! No more brain hurty maths for collision layers and masks! With this tool, you can:
As someone who's been deep in the trenches of game development, I know how annoying it can be to debug collisions. I built this tool to make things easier for developers like you—and for myself!
The tool is completely free—you can download and use it with no restrictions. If you find it helpful, I’d appreciate any donation to support future updates and more tools for the Godot community. 🖤
This is just the beginning—I'm hoping to build more tools like this in the future to help game developers muddle through the more frustrating parts of development. Let’s make it easier to build cool stuff! 🚀
Thank you for checking it out! 🐾 If you have any questions, suggestions, or feedback, drop a comment below or reach out directly. I’d love to hear from you.
- Sym (devwhiledead)