Posted October 28, 2024 by Mr Zoids
#moba #reloading #skill #game mechanics #feature update
Skill Reloads
Today's new feature that moves us closer to a moba and further from being 'realtime x-com' is active reloading. If a weapon supports active reload, rather than a simple reloading bar, there will a randomly positioned 'skill zone' where a well timed shot will not only cancel the remaining reload time, but grants a 100% chance of a critical shot (if you hit something).
There's a few reasons I'm going down this route
Of course, this is the first weapon, it's pretty rudimentary and a pure proof of concept, nothing is properly tuned yet, it's just 'there'.
Of course the reloading time is modulated by your rank, and as reload times goes down, that's also going to increase the skill requirement to hit that 'skill zone' as the arrow flies through it.