Devlogs
Update 1.0.3
Posted October 25, 2024 by Bob One
#Patch
Hello Players!
Based on some player feedback we have a list of additions and fixes for this build
- Added a Noise Gate to microphone, configurable in audio settings
- Added flash light palm grip when close to objects.
- Flashlight aims at center of screen now
- Improved player fairness of the control room save point, previously the door often triggered the Ai to come running
- Added floor numbers in main stair well, fixed some missing signs
- Reduced door loudness for ai detection
- Increased flashlight light radius
- Balanced flashlight brightness so it doesn't over expose close up
- Improved color balance and brightness in lidar view to fix problems with too bright or too much bloom in dense point areas
- Increased distant point brightness slightly
- Added grab animation to clarify when things have been picked up or interacted
- Objectives for keycards show the ones you have and don't have
- Changed color of control room interfaces to show up better in headset
- Ai can hear fans in server room ¬‿¬
- Improved Ai pathing for hearing things around corners
- clarified wording of some UI prompt's and objectives
- Removed timeout of Intro text, now shows H to continue until pressed.
- Reduced resistance on stepping into `redacted`
- Adjustments to some map elements