Devlogs
Changelog 0.5.3.0
Posted September 28, 2024 by MAWO
#Changelog #0.5.3.0
Full Changelog coming soon!
(or maybe never because I just want to continue developing!)
- Render Pipeline:
Switched from Built-In Render Pipeline to URP (universal render pipeline)
- Exp System:
Exp now disappear based on their value, with a minimum duration of 10 seconds.
Max Exp needed increased from 150.000 to 1.500.000.
Maximum Level increased from 37 to 105.
- Music System:
Added new soundtracks to the game.
Music will now switch between waves.
- Wave/Enemy System:
Enemies will now spawn in a waved-based rhythm.
The enemies are now more specific in their types. There are tanks-enemies with up to 200HP and other which move in specific pattern.
- Upgrade System:
Each Projectile Type (Base, Backwards, Lateral, Scatter) has its own Stats (such as: Attack Interval, Damage, etc.)
- Reroll-Function:
You can now reroll the upgrade selection 3 times.
NOTE:
Post Processing is currently disabled due to performance issues.