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Version 1.1.0 brings overhauled lighting options

Retro Shaders Pro for Unity URP
A downloadable asset pack for Windows

In version 1.1.0, the lighting options in Retro Shaders Pro have been vastly expanded!

  • Added support for Forward+ and Deferred rendering paths for each base shader
    • The VertexLit shader will use the UniversalForwardOnly mode in Deferred path, as vertex lighting and deferred lighting aren't super compatible conceptually
  • Support for additional lights (i.e., point and spot lights) in the Lit and VertexLit shaders
  • Support for vertex colors, which will modify the albedo color of your meshes
  • Ambient light toggle which lets you choose between Unity's ambient light, and a manual override lighting percentage
  • Added a second demo scene showcasing the new realtime additional lighting and shadow support (note: uses too many lights for Forward rendering by design, so switch to Forward+ or Deferred instead)

I plan to actively continue development on this pack (and I have already received excellent suggestions for features), so please reach out if you encounter problems or if you'd like something to be added!

Files

  • Retro Shaders Pro 77 MB
    Version 1.1.0
Download Retro Shaders Pro for Unity URP
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