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Devlogs

"Dolly" (Post-Jam Build v1.1.0)

Mycelium Runner
A browser game made in HTML5
  • Added new unique items and revamped a good chunk of existing items (bringing the item total to 40)
  • Complete overhaul of enemy spawning and wave generation
  • Switched to countdown-based levels as oppose to requiring every enemy be eliminated for level-end 
  • Created 13 new levels with the new system - purple enemy now has a stomp attack
  • Added settings menu, TAB to toggle 
  • SFX and soundtrack added 
  • WASD controls added, with the option for mouse-only controls in settings
  • Added healing pickups and healing options 
  • Log scaling for item stat upgrades 
  • Cancel spawner if player too close 
  • Prevented droplet drying from crashing the game 
  • Droplet now bounces away from the site of murder 
  • Significant performance improvement with object pooling (amongst other fixes)
  • A colossal amount of bug fixes
  • A nitpick-y visual overhaul
  • An exhausting re-balance of items/waves/enemies/pickups/starting stats
  • And so much juice.SetEase(Ease.easeInOutBounce) that I'm going to easeOutExpo if we find ourselves trying to animate with code again

Files

  • Mycelium Runner WebGL v1.1.0.zip 41 MB
    Jul 31, 2024
  • Mycelium Runner Windows v1.1.0.zip 78 MB
    Jul 31, 2024
Download Mycelium Runner
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