Posted July 19, 2024 by Badankan
Reworked alot of the UI elements to give it a modern sleek 3D inspired look.
Reworked how shapes are generated in Shaped-mode. Players should not be getting duplicated shapes anymore while progressing through levels.
Adjusted difficulty slightly. Should be slightly easier now to reach later levels. Still not perfect.
Added a vibration (if supported) response on circle removal. There's a setting to turn this off.
Added a function to reset highscore. Not currently included as a physical thing, but you may use resetHighscores(); in consol if you want to reset your highscore back to 0. WARNING there's no way of restoring a reset highscore.