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Devlogs

Post Jam recap

Phantom Hour (VR)
A downloadable game for Android

I need to get so much better at dev logs, I got so focused and lost in development that I missed out on two days completely and my log was very limited in the previous. But the jam is over, and it needed a few days to crumble under the pressure. 

I put way too much pressure on myself near the end, the game was flooding my dreams. It was rough. But I am very proud of the progress I made.

I got a playtester just before submission, who reminded me of a mistake I always make. I assumed everything was intuitive just because *I* understood it, leaving him completely unsure of what he could do. So I took some time to make objectives and abilities a little clearer. I really need to get better at tutorials, accessibility is important to me and I need to make efforts to make that clearer in my design.

Files

  • Phantom Hour (Pc Vr) 56 MB
    Jul 07, 2024
  • PhantomHour (Local Vr) 66 MB
    Jul 07, 2024
Download Phantom Hour (VR)
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