Posted July 17, 2024 by Asteria's Light Games
I need to get so much better at dev logs, I got so focused and lost in development that I missed out on two days completely and my log was very limited in the previous. But the jam is over, and it needed a few days to crumble under the pressure.
I put way too much pressure on myself near the end, the game was flooding my dreams. It was rough. But I am very proud of the progress I made.
I got a playtester just before submission, who reminded me of a mistake I always make. I assumed everything was intuitive just because *I* understood it, leaving him completely unsure of what he could do. So I took some time to make objectives and abilities a little clearer. I really need to get better at tutorials, accessibility is important to me and I need to make efforts to make that clearer in my design.