Devlogs
Post-jam update
First and probably final post-jam update, unless game-breaking bugs are discovered. It fixes a few minor bugs and add some fun secrets (if you can find them).
- Fixed a bug with mixed up indicators used when Hecatia is off screen.
- Fixed a bug that caused the Eagle spirits to not play their animations
- Fixed a bug that caused 'door opened' sound effect to not play in many instances.
- Fixed a bug that would cause frozen enemies to linger after death.
- Added missing hit sounds to the boss and things she sprouts.
- Added a clearer animation to a MYSTERIOUS POWER
- Healing now shows how much you heal.
- Fixed a bug that would sometimes cause you to power up twice when grabbing a power-up item with two Hecatias on the same frame.
- The boss has somewhat more health. It's still a bad idea to touch her.
- Switches now stay switched when you enter and leave a screen
- Changed Hell bomb damage scaling to be much stronger, especially at higher levels.
- There are now more secrets
- Various small adjustments to spawn point in levels
Files
hecatia_jam_LINUX_POSTJAM.zip 27 MB
hecatia_jam_WINDOWS_POSTJAM.zip 30 MB
hecatia_jam_MAC_POSTJAM.zip 54 MB