Posted June 17, 2024 by Crigence
Surprise!
Before I can say anything, I'd like to apologize for taking so long to "finish" Blue Sky. I've been busy in the time since release, and life has been weighing on me as of late. However, when I tried playing the game again 2 months ago now, I remembered the state it was in, and got the motivation I needed to finally patch Blue Sky and get it to where we wish it could've been on release. And let me tell you: This is a BIG patch!
Though the user experience isn't too much different, much of the game has been overhauled internally, and there is much more to see. The most notable changes include:
And those are just the highlights! For the full list of changes, feel free to read the pastebin below.
Blue Sky is the first game that RC and I worked on collaboratively, which is probably part of why that we struggled with the two week deadline set by the Summer 2023 Flowjam. There were/are so many issues that just wouldn't be present at all if we had more time. I won't elaborate further here, but the point is that even despite Blue Sky's flaws, I still wholeheartedly believe it to be a good game that deserved better, hence why I've put in so much work to get the game in a better state. And now, after months of tedious bug-fixing and optimization, both Plymouth Entertainment and I are proud to present Blue Sky (again)!
You can play the updated Blue Sky from your browser on Flowlab, or from right here on Itch.io