Posted June 16, 2024 by Raven Studios
#patch #patch notes #update
Silent Mourning Demo/EA v1.01 Patch Notes
- added skip button for cutscenes and day 1 (keep in mind your chores will not be done)
- fixed hitboxes on many objects, You should no longer be eternally trapped
- fixed fishing in day 2, fill your boots
- fixed day time monster getting too cocky and not disappearing
- made day 2 monsters less aggressive
- updated tutorial in night with some important info
- made night 1 & 2 easier (sorry for all the jump scares)
- fixed plot guiding voice lines in day 1
- added prompt for Trail Cam Footage
- took the horned one to the chiropractor, he should no longer belong in Notre Dame
- added more freedom of movement for the flashlight
- phone no longer works when out of battery at night, still lasts all day cause...solar panels or something
- your phone now drains battery passively too, might need to buy a new one tbh
- fog is slightly less dense now, this is Silent Mourning not Silent Hill
- made aiming the axe slightly more forgiving
- the birds are now also scared of the monsters
- attacking creatures should be more obvious
- no longer wearing only socks on day 2, so your footsteps make sound now
- fixed some death animations
- WD40 has worn off the doors on day 2, they now make noise
- some textures fixed on cabin
- fixed quantum tunneling of items in night 2
- removed Herobrine