Posted June 04, 2024 by __EnterName__
I've added sound effects (SFX) and particle effects for when the ball hits a wall or the paddle. Now, each hit has a satisfying sound and a burst of particles, making the game feel more alive and engaging.
The ball and nodes are now created using .instantiate()
, making the game more flexible and easier to update. This change improves performance and sets the stage for future enhancements.
These updates are just the beginning. Stay tuned for more, and keep the feedback coming!