Devlogs
Status of the game 17, Hotfix release
I noticed a game crashing bug when I was testing the new allies. Version 0.6.1 has this bug fixed along with some parts of upcoming features.
Multiple new levels should be released with the next version.
Changelog
General bug fixes
- Fixed a bug that caused the game to crash when starting some arena fights
- Fixed a bug with the enemy that made them spawn bullets at the wrong point
Gameplay
- Added tips in the pause menu based on levels
- Most melee attacks and the counter gun now ignore walls
Levels and Hub
- Hub
- At regular intervals, a random radio conversation will start in the hub, it gives clues for how to start side missions, still a WIP
- Fishing
- The new enemies spawn at the start along with an ally
- Arena
- Added Morgan to Revenge 1
- Added missing side bosses to Revenge Cardholders
- Mission 7
Enemies
- Basic enemies can't counter your bullets anymore cause it was bs
- Nest
- Sniper
- Fixed a bug where the weapon would use the wrong sprite
- Cloaker
- Flamer
- Railgunner
- Heavy Trooper
Ally/teammates
- Mark
- Makoto
- Flint
- John
- Vivianne
Sound, Visual and UI
- Updated some radio transmition sprites
Weapons
- Katana of Cringe
- The damage caused by the passive effect doesn't trigger invincibility frames