Posted May 06, 2024 by TinyTakinTeller
Currently, this is a basic incremental clicker game template.
Working on recreating a similar experience to the classic "a dark room" game.
Refactored the project to the following architecture:
Having "RGB" layers inside Main node (global singletons) instead of having "RGB" layers inside composite nodes (self managed instances) feels better for now.
The SaveFile is an autoload node holding variables in-memory. The save script will periodically autosave this node to the device file system. Restarting the game will load this node from the device file system to memory.
The SignalBus node is emitting signals between the three layers in the picture.
New UI theme is a minimalistic dark theme:
MONDAY
TUESDAY
WENSDAY
THRUSTDAY
FRIDAY
SATURDAY
SUNDAY
I have a dream to make the best game ever or die trying.
I will post a weekly update while trying to work on this project every day.
The game genre and everything else is subject to change.