Devlogs
Dev blog #1
>Description
hello😎, this is the first dev post of a demo game I am creating. Here you can see the behind the scenes of the development process and the features that are being added to the game.
> Main Features Added
- Drone pathing.
- Camera Laser and fixed point tracking.
- azimuth HUD reading.
- Zoom.
- Simple sand terrain added.
> Bug Fixes
- Correct scaling for Azimuth HUD symbology with different screen resolutions.
- Fixed issue with the drone pathing. The drone now smoothly travels through all the path nodes at a constant speed.
- Fixed Cameras gimble movement. Now moves in relation with the worlds rotation instead of the drones rotation. Up and down gimble added as well.
- The mouse is now confined to the game window. press escape to free the mouse.
> Images
Inspector View
> Future features to be Added
- will be working on adding an airstrike ability. This will allow you to bomb areas of the map.
- Adding more HUD features to show you if you have your laser on and where your recital lies.
- Add infantry and vehicles that patrol around the map.