Devlogs
Attack diversity
Posted March 01, 2024 by BenL
- Added number to wheat tiles to indicate the 'growth stage', and a particle effect each time a tile goes through a growth stage.
- Corrected a bug that caused the current game turn to display incorrectly on the first turn of a loaded game
- The Witch will now correctly cast a spell, rather than running right up to an enemy
- The Archer will now correctly fire an arrow, rather than running right up to an enemy
- Resolved an issue when trying to click a tile (pun intended) through the unit UI popup