Devlogs
Smoothing out a couple of issues
Posted February 16, 2024 by BenL
- Resolved an issue that stopped particles rendering in single player games
- Clicking a player indicator in-game will now pan to that players' capital, an owned city, or an owned unit - in that order.
- Updated the Unit UI so that it will only show the full info panel on hover, otherwise you will see only a health bar.
- Resolved a bug that would cause an error to be thrown if an AI attempted to attack a unit that was on their tile.
- Updated the padding on the dialog/loader interfaces so they no longer clip with the frame.
- Corrected the logic around the damage UI, these numbers should now appear correctly again in-game.
- I should have solved the issue that meant trying to move 2 units in close range very quickly could cause the first one to turn invisible.
- Units should now correctly play their attack animations.
- Updated the pause menu to show data on all players in the current game rather than just yourself.