Devlogs
Interstitial 2E is going Live February 22nd on Kickstarter!
INTERSTITIAL 2E KICKSTARTER HERE
There are two possible pitches to get you interested in Interstitial 2E:
- Interstitial is a game that encourages you to take characters from media you enjoy and play as them. To relive multi-fandom rp days, and to be your most indulgent self.
- Interstitial is a game about the connections between people, the way relationships change, and effecting the world around you through the power of friendship.
Interstitial 1E was the first game I ever designed on a large scale, and it was pretty good! But it lacked some things- Proper DM rules, clarification on how some of the moves worked, and all together had alot of stuff that went underutilized. So, for the past two years I have been cooking on Interstitial 2E, trying to fix the things that I think never worked, break the things that need breaking, and to give everything just a bit of a buff.
Second Edition strives to-
- Streamline the Make a Link mechanic instead of screeching to a halt for everyone to roll Links.
- Add Bonded Links, Rewrite Basic Moves, and add more help for combat.
- Completely rewrite every Playbook to make them more distinct and to make moves more fun.
- Change Link Moves to a passive Link Generating tool
- Change how stats work so you are ALWAYS rolling with the Links you have.
- Develop proper GM tools for those who want it, with explanations on my thought process while GMing and best practices.
- Remove filler that didn't add anything to the game (the setting, the tag system, etc)
- Fun new layout and new art!
2E is a much stronger game than 1E in my opinion. The changes allow characters to immediately feel unique, and allows gameplay to flow much easier.
INTERSTITIAL 2E KICKSTARTER HERE