Devlogs
Version 0.5.4 BUILD
A big breakthrough with movement in this update! And a new build to go along with it.
- 2nd iteration of player movement. You now have some momentum when moving sideways. This also makes the recoil mechanic feel a bit smoother.
- Added a movement speed cap due to new acceleration. You can still break past the cap a bit by using the recoil jump.
- Added x and y velocity caps to the recoil jump to stop cases and extreme launches happening.
- Redone the math calculations for using a mouse to recoil jump to be able to achieve the same results as the controller.