Devlogs
[Week2]Devlog 20-27 November 2023
This week's progress:
- Implementation of clean code, 1vs1, battle state, character stats, and enemies. Next step: attack method, UI interface similar to Dragon City's reference.
- Implementation of multiplayer battles with attack and healing abilities, yet to support enemy selection. Additional UI elements have been included.
- Character adjustments, turn logic, and presentation. Turn improvement is still in progress, seeking solutions to the not responding issue.
- UI has been replaced, code structure adjusted, and attack and skill button functions added.
- Addition of 10 Original Background Music tracks in Visual Novel and battle.
- Added attack animations for each playable character and enemies.