Posted December 15, 2023 by shiftBacktick
I’m excited to announce that S.E.A. has been rebuilt from the ground-up and released as Side C of Periphery Synthetic EP.
This is an extremely sentimental release for me. S.E.A. was my first major project after finishing soundStrider. When I created it in two weeks for No Video Jam, I never expected that I would spend the next fourteen months tinkering with it. This project—its world, sound design, visual identity, and vision—completely defined Periphery Synthetic. So its long-awaited inclusion in the EP marks the start of a new journey.
Here are the key changes:
Sadly, a defining feature of S.E.A. has been removed. On the ocean floor, the scanner was used to gradually reveal the terrain with echolocation. Although this mechanic was somewhat unique, I found it tedious when expanded to an interplanetary scale. To instill a similar sense of discovery, the caves in the remake are revealed as they are explored. I hope this makes the EP more approachable to more casual players.
You may dive into the remake here:
Thanks for being a part of this journey. Enjoy!