Posted November 30, 2023 by Seliel the Shaper
For this month I am only adding one new hat, the bandana. This is the first one that must appear sans hair, so make sure your equipment system knows to hide the character's hair when this hat is equipped.
I've also split the tool sprites into their own sheets. Separate sheets for axe, hoe, and pick, so you can swap out the sheets to use any of them after setting up the animation once.
Lastly, I've made some minor updates to the help text to explain setting up the animation props and effects a little better.
Look for another update next month! I still have 1 more hat, two more hair styles, and 2 more articles of clothing before we're officially version 1.0!