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GodoRogue ¿final? 1.6 update

GodoRogue
A browser game made in HTML5

Thank you very much to all the players who have taken their time to try and play GodoRogue. Special mention to those who decided to make a donation. You have greatly helped this project and motivate me to continue working on new ideas.

Today, I am releasing a small update that adds a minor change and finally resolves those small bugs that were still lingering in the GodoRogue code. I would like to conclude the development of this project (unless a future bug appears, which I would obviously fix) to focus on new ideas and games.

I hope you enjoy GodoRogue as much as I have enjoyed programming it. Thanks and go for the Amulet of Yendor!

  • Added: Playing on a dark map halve your vision
  • Fix: Adjust score values for weapons
  • Fix: Short string when wielding weapons, to avoid UI bug
  • Fix: Throwing things to sleeping Xerocs blocks the game
  • Fix: Xeroc will not show sleep animation when they are mimic
  • Fix: Gold score was 0 when player wins the game
  • Fix: Deleting unused string when using scroll of identify
  • Fix: Reseting all after win the game

Files

  • GodoRogue 1.6 win.zip 22 MB
    Nov 28, 2023
  • GodoRogue 1.6 linux.zip 23 MB
    Nov 28, 2023
  • GodoRogue 1.6 mac.zip 32 MB
    Nov 28, 2023
  • web.zip 9.2 MB
    Nov 28, 2023
  • user_manual.pdf 1.2 MB
    Nov 28, 2023
  • monster_manual.pdf 1.8 MB
    Nov 28, 2023
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