Posted November 18, 2023 by Hyperbolic Potato
after months of Unity shenanigans and, quite frankly, a lot of procrastination, Theta Zero 0.1.4 is LIVE. I'll probably release a hotfix for all the bugs you'll inevitably find, (provided of course that one of you actually PLAYS THE DAMN GAME) but after that, it's on to 0.2, which will be much, much bigger.
0.1.4 CHANGELOG:
-enemies make pretty explosions when they die
-bombers no longer occasionally hurl themself off screen
-added a basic tutorial/intro section
-fixed a visual glitch that was caused by bomber's explosions
-fixed a JSON problem that resulted in incorrect/ deleted high scores
-various neigh unnoticeable tweaks that I already forgot about
WHAT TO EXPECT FROM 0.2:
-new enemies (at least two, maybe more)
-new weapons, (you'll finally have more than just your puny peashooter, hooray!)
-various design additions and changes to help flesh out the visual identity of the game