Devlogs
Week 9 Dev Log: Nov. 13 - Nov. 19
Dates: Nov. 13 - Nov. 19
Decisions:
- Camera
- Add camera pan (dolly camera) to all puzzles
- Effects
- Add particle effect to object spawns
- Controls
- Change interact / drag button from [X] to [RT]
- Update sprint to be push in once (instead of hold analog stick in)
Obstacles / Things to Consider:
- Time constraints to have game functionality complete by beta
- Third level lighting direction (directional lamp but need multi-directional lighting
- Since before lamp puzzle level is finished the level is completely dark
- How to make second level moveable fan more clear to player
Progress:
- Implemented level 3 solutions
- Implemented all level 2 art / audio (sfx)
- Completed playtesting / playtesting report for beta
- Added clipboard pointer to show where next clipboard is
- Reworked highlights
- Ensures they function on a larger variety of devices
- Added MacOS build to quick builds
- Added level 2 hint drawings
- Add squish puzzle to level 2
Screenshots (Current Game State):
Next Steps:
- Complete level 3
- Implement particle effects
- Spawning effect for objects
- Fan effect (if time allows)
- Implement spider animations
- Implement cinematic camera for all levels (dolly camera)
- Update sprint functionality as mentioned above in decisions