Posted November 16, 2023 by Enderium
This update adds updates 3.2, 3.2.1, 3.3 and 3.4 to the game. Here's all the patch notes for each:
Update 3.4 (14/11/23):
- Updated thumbnail and menu backgrounds
- New menu theme by Alexandr Zhelanov
- Map borders are now translucent
- You now heal for a few seconds after a kill instead of getting 200 immediately
- Kill counter only shows up once you get a kill, new animation for every time you get a kill
- Damage indicators now have a border for visibility
Update 3.3 (6/11/23):
- Burst Rifle completely redrawn
- Changed the title font
Update 3.2.1 (3/10/23):
- Added my intro
- New menu navigation sounds
- Fixed player eyes not being able to move up
Update 3.2 (30/9/23):
- Enemies now have classes, meaning they can switch between guns just like you
- Assault Rifle has been completely redrawn and has a new sound
- SMG has a new sound
- Light Pistol, Heavy Pistol and Burst Rifle have been modified
- Assault Rifle damage buffed to 28 from 25 and fire rate nerfed to 0.12 from 0.08
- Burst Rifle damage nerfed to 22 from 25 and fire rate between bursts nerfed to 0.4 from 0.3
- Enemy SMG now shoots with zero delay just like normal SMG
- Modified bullet hitbox to prevent bullets going through enemies
- Fixed visual bug where the bullet did not align with the gun when pointed left