Posted October 15, 2023 by Airapport
#update #content
During the whole September we were running a streaming marathon. I played Farm and Mine for 30 minutes every day, shared game strategy, answered players' questions and discussed suggestions. On the weekends we managed to make 2 sessions of 30 minutes each. So totally the streaming marathon took 19 hours and consists of 38 series.
This experience helped me spot and fix various gameplay issues. Sometimes I even did programming right on the stream.
The biggest issue spotted was a difficulty to regain progress after a midgame restart. The commonly used strategy to do it was the following: wait till the game offers you a daily reward, but don't use this reward right aways. Instead, restart, gain prestige points, and after this get a daily reward (which might be coins or ideas). This tactics helps to regain progress after a restart, but the restarts were limited by the availability and the value of the daily bonus.
So to make the players restart easier I added 2 new facilities: Bank and Library. The corresponding inventions for them are unlocked after the inventions Economy(2) and Science(1).
Once constructed, these building start generate coins and ideas. But not for immediate use. Instead, these resources will be available for use only after your restart the game. So, once you construct Bank and Library you'll be able to restart at a time which is the most convenient for you.
This is how the fully unlocked city looks like: https://www.youtube.com/watch?v=TdWdXowA9Tc
Among other improvements this update brings are:
The game is available for Windows, Linux, Android and iOS.
Please, share your impressions and suggestion. I'll be happy to integrate them in the next updates of Farm and Mine