Posted August 26, 2023 by Thiago Avidos
#shmup #shooter #retro #devlog #update
Changelog:
The renderer in Godot was changed to Forward+ so it now saves the shader cache correctly, reducing the amount of lag when loading a new enemy, even on weaker PCs.
Music was updated to better suit the style.
Retro filter was changed a bit so it should look a bit better.