Posted July 29, 2023 by oldsport(Official)
1. added a "Hierarchy" window which functions the same as unity's hierachy window
https://docs.unity3d.com/Manual/Hierarchy.html
To find a gameobject with a specific component attached to it type in something like
"t:AudioSource" or "t:Transform" and so on
2. renamed "Advanced Game Modifiers" to "Game Modifiers"
3. renamed "GameObject modifier" to "GameObject Inspector"
4. in the "Assets Modifier" you can now modify other assets including prefabs by going into "GameObject"
5. you can now type in any color code into the "HTML" under color although you can only change one number
at a time and not the whole thing
6. in the "npc spawner" tab you can spawn in a character called "zach" from bbccs
i'm planning on adding other characters like dj yellow from bbrms as well or also phonty but
that will take a while
7. changed the code for level loading now it works both in bb+ and in bbcr now
8. saving presets is now a thing again
9. you can now call methods that require parameters to be called so to call a method like
"public void SetAllLights(bool on)" which is in "EnvironmentController" you have to set it's
parameters and press the "call" button