Posted November 07, 2018 by JLSaake
This week was all about feedback. Both taking in feedback from playtesting, and adding feedback to the game. Players had a difficult time determining what was going on for in the game, mostly due to a lack of easily identifiable measurements. This week, we worked on showing the health system, improving our coffee bot enemy, and tweaking our stapler gun. In addition, we are beginning to implement pickups into our game, both ammo and weapon modifiers. We are still determining if these modifiers should help with weapon durability or provide an increase in stats.
Finally, we have a title and synopsis. IT 93. First person shooter set in an office. The president has automated all the electronic devices in the office, and all computers, printers, coffee machines have become evil. Players must traverse his office through multiple floors and bizzarley themed office spaces, to defeat him and turn the raging robots off.