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Devlogs

v.01-05

Shadows Of Serenity
A browser game made in HTML5

2023 - 06 -13 
Summary of updates



v03 - fixed how global dialogue is handled

a new set of dialogue options kept getting spawned in the Office and at the construction yard
This new ser of option takes priority over the old one and locks the game from progress.

fix: dialogue is now a prefab with a "do not destroy script" present.

v04 - footprint interaction not working
players were unable to "learn" the serial number from the footprint mold.

fix: autoplay this action list when picking up the mold to force serial number topic to unlock

v05 - Pipe puzzle locks the game
players can pickup additional pipes and add to the cabinet. this locks the game due to how the gamelogic is setup to "know" when the puzzle is complete.
each pipe has a score value of 10, 100, 1000 or 10000. adding each pipe adds that score to a score board variable (integer).
the game then checks if the score is 11110 and if correct score puzzle is completed.
so for example, adding 2x pipes of value 10 makes the final score end up as 11120 and the score will never be 11110 and thus never complete.

fix: disabled the hotspot for pipes when picking them up.
(also disable the chewing gum since for this puzzle that is also condiered a pipe addition with a score of 1)

Files

  • Serenity webGL.zip 101 MB
    Jun 09, 2023
  • Serenity webGL_v01.zip 101 MB
    Jun 12, 2023
  • Serenity webGL_v02.zip
    Jun 12, 2023
  • Serenity webGL_v03.zip 101 MB
    Jun 12, 2023
  • Serenity webGL_v04.zip 101 MB
    Jun 12, 2023
  • Serenity webGL_v05.zip 101 MB
    Jun 13, 2023
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