Devlogs
PixelOver 0.14.1 FBX and DAE 3D imports
PixelOverA downloadable software for Windows, macOS, and Linux
Hello, here's a small update adding new supported formats for 3D scenes import (.fbx, .dae).
(For itch.io users, you can get a Steam key on the download page)
Changes
Bug fixes
| Bug |
Ref |
| Fixed resource external synchronization. Resources were always reloaded even if it was not necessary. |
Reported by dm
|
| Fixed materials consistency when using undo/redo. |
Reported by dm
|
| Improved importation of .mtl to editable materials (now using multiple times the same material is supported). |
Not reported
|
| Saving formats are now well updated in resources input save as dialog. |
Not reported
|
Roadmap for 2023
| Animation |
|
|
Edit 3D bones animation. |
|
|
Ability to save and load animation. |
| Tools and objects |
|
Particle systems. |
|
Fluids. |
|
2D and 3D text object. |
|
2D lights with support of normal and depth map. |
| Pixelation and effects |
|
Materials edition especially with custom palette indexation. |
|
More available effects with a tool to place them easily. |
|
More pixel-art oriented resampler. |
| Importation & Export |
|
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Import FBX and DAE 3D formats. |
|
Import Aseprite and PSD 2D formats.
|
| Application |
|
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Better favorite system with preview for shader, palette, dithering, ... |
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Lighter project type. To batch pixelates files without any transformation. |
Available features but could be improved.
New available features added with this version.
If you see bugs or want to propose features, you can do it at the community, thank you !Files
PixelOver demo 0.14.1 Linux 42 MB
PixelOver 0.14.1 Mac 40 MB
PixelOver 0.14.1 Linux 42 MB
PixelOver demo 0.14.1 Windows 37 MB
PixelOver demo 0.14.1 Mac 40 MB
PixelOver 0.14.1 Windows 37 MB