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Calculating normals

Miles Infernum
A downloadable game for Windows, macOS, and Linux

- Bloom down

- more camera shake

- minor performance upgrade

I was calling mesh.CalculateNormals on the main thread, now I´m calculating normals manually in another thread, so no performance hiccups

Files

  • miles-infernum-win.zip 51 MB
    Version 7
  • miles-infernum-linux.zip 58 MB
    Version 8
  • miles-infernum-mac.zip 53 MB
    Version 7
Download Miles Infernum
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