Posted May 20, 2023 by Thuklus
Development Log - First alpha
**General:**
- Added a new ship, bringing the total number of playable ships to 3.
- Introduced new items such as shields and heat sinks to enhance ship capabilities.
- Ships and items are now unlocked through Hangar upgrades in the station menu.
**Battles:**
- Implemented a heat bar for ships. The heat bar increases after every shot fired but gradually cools down over time.
- If the heat bar reaches its maximum capacity, the ship overheats, requiring the player to wait until the bar goes below 50% before firing again.
- Occasionally, larger asteroids will spawn, providing a greater challenge during battles.
- Added an explosion effect after the player's ship is destroyed.
- Included a sound effect for ship overheating.
- Shields that regenerate.
- Armor and shield bars.
**Progression System:**
- Revised the progression system. Currently, all station modules are unlocked from the start, but this may be subject to change in future updates.
- Players now have the option to skip the tutorial for a more streamlined experience.
- The start is a bit slower now, I work on a better solution.
- Ore takes less room now, leading to a higher drone capacity, this is the main reason for the slower start, it takes longer to fill the cargo hold.
**NPC System:**
- NPCs have been improved and now play a more significant role. They shoot asteroids, contributing to belt security.
- Enhanced the trading system, resulting in a quicker and more diverse selection of items available in the station.
**Bug Fixes:**
- Addressed numerous bugs in battles and the item system.
- Fixed issues where certain asteroids could not be destroyed.
- Improved overall functionality of the market system.
Stay tuned for further updates as we continue to improve and enhance the game!