Devlogs
More 1.1 Info and Release Date
Labyrinth Quest, Update 1.1, is being released on Saturday, October 27th. Additionally, here's the full changelog for the update as of right now:
- Completely new level file format, with a lot of new features for custom levels:
- Rotatable Special Tiles and Walls
- Can set the background color of the level
- You can set the color of keys and key doors to whatever you want, and key doors can only be opened with keys of the same color
- All the previous colors of keys and key doors are presets in the color editor window
- 3 new preset colors: Light Blue, Gray, and Brown
- Green key color changed to a softer, lighter shade
- Colored dynamite - Like keys, only works with Dynamite Walls of the same color
- Comes with 10 color presets
- You can modify the color of cobwebs
- You can modify the color of guards and warriors
- Ability to set independent variants of walls and mines (such as fire walls, aqua walls, etc.):
- Two new variants of wall: Bush and Ice Wall (perhaps some new levels in the future...?)
- New variant of the mine: Ice mine
- Ability to modify the particles of a level
- Ability to set level effects (underwater, fire damage, etc.)
- Ability to add a river, lava river, River Lethe, or ravine with the bridge already installed (for decorational purposes)
- Right clicking opens a dropdown that allows you to modify the properties of a cell (the previously mentioned color, rotation, variant, etc.)
- Three tools in the level editor: Place, Delete, and Override
- Levels stored in the old format can still be loaded in the new format
- You can no longer use bosses in custom levels
- Decorations
- Decorations (skulls, broken tools, flowers, etc.) will be spread out in levels
- This is random, and decorations have a chance to appear in any cell that isn't occupied
- Issues:
- Issue #1: When saving user in settings, the user can't save unless they change their username since a user with that name already exists
- Issue #2: Items are the incorrect size in the Level Editor
- Issue #3: Crash after completing last treasure level
- Issue #4: Explosions don't damage the player
- Issue #5: Very rare bug where taking damage freezes the player
Screenshot of the possibilities with the new level editor:
This is a dynamic post and will be changed to provide new information about the update.