Posted April 28, 2023 by guv_bubbs
#Playdate SDK Development
I love Stella's walking animations here. Normally this is only used in cut scenes and indoors but I used it outside for this gif.
This gif represents work from all of the team coming together recently. @FlipDock's great writing (Not really given time to shine in that gif) @Drew_Loe's great systems work. & @toahiddenplace 's top notch sprite work.
Here's how the NPC entity looks in Level Design Tool Kit right now.