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Devlogs

Update #6.5

Hammer
A downloadable game for Windows

ADDED

  • First iteration of Multiblocks
    • MAP LENGTH is now a variable in the mission menu
    • SHORT is 2 blocks, MEDIUM is 3 blocks and LONG is 4 blocks
    • Setting it to UNLIMITED will use the previous behavior of using a single block and looping waves
    • Exit tiles will unlock when a wave is completed and can be interacted with to change blocks
      • Default "E" key or "DPAD UP"
    • Exiting the last block will return you to the menu

Gfycat being a dumb and not finishing gif encodes so I'll update this post with gifs when it stops being a dumb

FIXED

  • Canvas not fading in when loading a DEMO battle

KNOWN ISSUES

  • Menu BGM may not play when launching the game
    • Menu BGM plays normally when returning to the menu from a mission
  • Player state isn't frozen or reset when interacting with exit tiles so there may be some oddities if you interact with it while dashing or landing
    • TILT doesn't reset either. Disable TILT in GAMEPLAY options if it's too problematic.

As always, clearing prefs is recommended and feel free to send bug reports and feedback!

Thanks for sticking around!

Files

  • walker.zip 44 MB
    Mar 16, 2023
Download Hammer
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