Devlogs
2/6 - Room 2
2/6 - Chamber 1
- White granite walls (sectioned crypts on both left and right), marble floors (15 ft. width), and pearly white stalactites (25 ft. high).
- Hundreds of Nullen Eel crypts are marked under house names on the walls—some list heroic deeds or titles (INTL STAT CHECK or Coops Unoblattz translates).
- Crypts can be broken into by shattering granite walls (CS on VIG STAT CHECK). 50% chance of gems. DG determines worth.
- Intricately carved alabaster doors on east and west walls. Both locked.
- 1 Lyppengush Watcher (MT-A) guards west door—has key for Chamber 2.
- All chambers are sufficiently lit by Nullen water refracting tech.