Posted January 28, 2023 by Ohmi
I have gone over some of the language used in Assets and weapon effect, making it a bit more uniform and thereby hopefully more clear. There is also a completely new and awesome weapon, the wooden flail, which I cannot wait to see used in game.
To hopefully make the system easier to learn I've also recorded an example combat and uploaded it as a podcast. You can find it HERE, or on Spotify.