Posted December 13, 2022 by Harlevin
Hello all! It's been a while so let's dive into the next update.
I've been playtesting the demo, and things are looking good! The backgrounds are coming in slowly. I originally estimated 5, but the artist has been working faster than anticipated, so there are already 3 in the game! This means I should be able to add more in before release.
The stats are working well! I’ve adjusted how they work, slightly. Most choices are linked with a stat. You’ll get one point for that stat each time you pick one of those choices. Some choices require a certain number of stats to unlock the choice, so as you go on, choices will unlock for you. Raising one stat will never lower another, so while you unlock choices, they don’t get locked out.
There are story-based choices as well, and some choices can only be unlocked by moving the story in certain directions.
I’ve added tooltips for the quick menu, as well as the stat bar at the bottom. Each planet corresponds with a stat. From left to right: aggressive, practical, witty, impulsive, naive, spoiled, aggressive, strategic, gentle.
All the expressions have been programmed in the game, and the sprites BLINK! They look fabulous, especially against Stef’s gorgeous backgrounds.
The CG artist has completed 2 CGs for the game so far! Here are some sneak peeks. We have one with Terra and Sahi, and Lune’s intro CG! Erupan has really nailed these beauties.
I caught the flu after Thanksgiving and that slowed down my progress, but Aalam’s route is back in session! I plan on writing in the order of: Aalam, Sahi, Lune.
Voice acting?? What? Yes! One of the Kickstarter goals will be voice acting. Therefore, we are currently looking for the cast. Callbacks were last and this weekend, so the cast will be announced by Christmas! What a great present.
Everyone has sounded amazing so far, it’s going to be a tough decision!
Progress is going great! I can’t wait to share more details about the game with you guys, so stay tuned!