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Devlogs

Post-launch bugfixes

Bleak
A browser game made in HTML5

We've pushed a few post-launch updates, so thought it would be good to list the bugfixes!

  • Fixed issue where garden lots stayed wet overnight if you left a dead plant in them
  • Fixed how the crypt interior appears in dreams
  • Fixed certain dreams looping unintentionally
  • Fixed issue where NPCs could never recover from corrupted savestate
    • this one was difficult to test; please let us know if you still have issues with it!
  • Fixed minor sequence break where Lucian never appeared
  • Fixed touch input not working on dialogue options
    • note that the game is still not optimized for mobile, just technically functional
  • Fixed case where actions refreshed in gardener mode without waiting for the next day
  • Fixed issues where NPCs would not animate during dialogue
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