Posted October 23, 2022 by ankaph
For now, Uno share's the same properties of Yamboman, except for the impulse applied to the ball when kicking it (mainly because we're testing different physics properties and it's way easier to be able to compare them in-game).
If you give it a closer look, the characters overlap with the goals, but it will be fixed soon.
For next week we hope to be able to reset the scene after a goal and end the game after the timer gets to 00:00. After that we'll focus on more physics bugs features, and of course, develop our main mechanics around random goals and balls.
We just updated the latest build available, have fun wtih Yambola 0.0.0.4.
See you soon!