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Cerberus X v2018-08-10 released

Cerberus X
A downloadable tool for Windows, macOS, and Linux

Hi folks, 

here is the newest release of Cerberus X. The biggest changes are the OSX and IOS part for the AGK target
and the newest Gradle tools for the Android platform.

These are the notes from the change log:

FIX: [GLFW.ANGLE] Added z coordinate to mouse button events.
NEW: [GLFW.ANGLE] Added mousewheel event.
NEW: [AGK] Added support for AppGameKit OSX 64bit Desktop and the iOS platform.
FIX: [IOS] When you build and run, the iOS Simulator opens up again and the app will be installed and run.
MOD: [ANDROID] Updated to latest Gradle build tools and SDK
NEW: [mojo] Added SetColor:Int(rgb:Int) command so you can use hex color rgb values.
MOD: [mojo/mojo2] Added debugging log if loading an image failed.
FIX: [AGK/AGK_IOS] Fixed media folder being deleted evey other compile run.
FIX: [AGK/AGK_IOS] Fixed AGKBuildTarget creating an unusable native function.
FIX: [example] Changed server to httpbin.org in the mak/httprequest example.

Cheers
Michael

Files

  • cerberus-v2018-08-10.zip 54 MB
    Aug 10, 2018
  • cerberus-v2018-08-10.pkg 457 MB
    Aug 10, 2018
  • Cerberus-v2018-08-10-linux.tar.gz 12 MB
    Aug 12, 2018
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