Devlogs
Update v0.1
Posted October 06, 2022 by AIA
Update 0.1
- Added a SFX and Music toggle to the menu. In the future there will be a volume slider but the Unity version I'm using has a bug that prevents this on WebGL
- Made it so that when opening a menu near the edge of the screen it will not go off the screen
- Added sounds for picking up and placing objects
- Pressing ESC to cancel object placement now does not bring up the menu
- You can now right-click to close menus or cancel current object placement
- Fixed an exploit where the clone type could be switched during harvesting
- Fixed a bug where ghost objects could remain in the scene
- Fixed a bug where objects could be stacked when being moved
- Fixed an issue where canceling while moving would delete the object
- Fixed an issue that prevented objects from being moved quickly
- Changed the look of the water/glass on the capsule slightly so it's easier to see when capsules are filling with water
- Increased the maximum memory
- Now using an experimental itch feature for ArrayBuffer support