Posted June 23, 2022 by ailesnoires
Major update to the prototype
New Enemy: Aircraft unit
- spawn above tower
- rush to player
- deal damage based on it's current hp
UI: Level Selection Menu
- 8 level are made with increasing dificulty
- when level complete, green dot will appear as indicator (WIP)
Design Assets Implementation:
- player, enemies, projectile have their design implemented
- parallax background in the levels
- Map design for level selection menu
To Do list:
- add animation, sfx, and bgm
- balance damage/health of player and enemies
- save progress function
- improve player aiming/shooting function