Posted June 18, 2022 by Marco Giorgini
#walkthrough
Even if solving puzzles is of course the biggest part of the fun while playing adventure games, sometimes a little help is useful. If you think that too, this post may be for you. I've written down some basic information and then a list of question/answer covering all the topics you'll find in the game (the main one at least). If it's not clear - yes - this post is FULL of spoilers. So read it only if you're ok with that.
In this game you'll be able to play as three different characters - Marco, Sara, and Andrea (FYI: Andrea is a male character)- switching from one to the other when you want.
Even if there are three characters the main one is Marco, and so he's the one you'll be playing most of the time.
Considering that he's the one who'll do most of the legwork first advice - an important one - is to let him take a city center map (he's in the used books library, and it's free) because using it you can move jumping from a place to another without "walking" - and that saves a lot of time.
But where do we start?
Well, Marco is waiting for a photographer to attend (as a journalist) the Gear Chest event at Museums Palace.
Sara is at home, showing her house to a new guest - her distant cousin Enrica.
Andrea is in the Conference Room (at the Public Library) finishing a writing course lesson, and ready to enjoy a book presentation by one of his favorite authors.
What can go wrong?
First - Marco can't enter the Gear Chest event because he has not the required Press Pass.
Second - Sara's cousin seems not only rude but able to do some tricks. She locked her room using an amber rock (that now has the door handle INSIDE it).
Third - nobody seems to come to the book presentation - so Andrea would be locked there for a while. But this is not too bad after all, considering he can talk to Navarro.
** SPOILERS **
Press Pass has been sent to 'KULT Underground' (the web magazine Marco's working for) without any address - nor Marco's name - so the situation seems desperate
As Nic suggests, Marco can check his house and see if he can at least LOOK LIKE a KULT Underground journalist
Once he does that (and the operation involves finding a badge, asking someone to print a KULT logo, putting everything together) just go in the open and wait for something to happen.
That's odd, isn't it? Well, there's something weird going on - indeed.
Both staff members seem lazy, but one is more serious than the other. Getting rid of the more rigorous one is a good starting point.
Let's sign it - even if it's weird that the Museum wants a list of people - after sending specific invitations. Maybe there are TWO reasons for it.
Well, not with his tablet. Marco can go to Sara - who's better with the computer (and with writing, by the way, and with a lot of other things)
She has to handle her guest, before letting Marco in. Do that (or better, make her do that)
She can't - she has to wait that Enrica returns and frees the door. That won't be soon.
She may be Sara's cousin. She's cool - but she's also able to move people at will - using something called Medusa's eyes (as Nic told).
Her power seems related to eyes. Maybe that's why she's not so good with sunglassed guard. Marco cannot find sunglasses too - but Marco can search for something useful to not fall under her spell - something heard in legends
If Marco got it, go there. He's shady, but he has something powerful too - and more info about what's going on.
Well, he can talk to his mentor - so you can get some of his background story - and he can share with Sara his latest work
She can check her phone. She should find Andrea's chapters and Nic's single picture for Marco's article. Do they seem similar? If so, why? Better ask Andrea, in person. Better send Marco to ask Andrea, I mean
And that's even odder considering that Andrea's drawings come from a statue that hadn't them on it BEFORE a single unlucky hit - with a crow involved
Isn't there anything ELSE that seems connected? No. Are you sure? Don't you have found something from Marco's relative? Check it. Three things CAN'T be a coincidence - and the fact that we're talking about ancient Gods can't be good
You can ask an expert about it - and find his lost book - that contains a reference to another older one - that has a whole missing chapter - exactly the one related to the God you're looking for. Good, isn't it?
You can follow that lead - and find a person that won't deny knowing a lot more - even if he's not willing at the moment to share
As I said Marco can do some tricks too. Ok, he can do that - with a mirror
She can unlock her room - and let Sara have access to her computer, for once. And - uh - let you find her precious possessions (other than the amber rock): a scroll (in Greek) and a wand.
Sara can read the scroll - and find what Enrica still needs (a crow feather - but BLUE)
Well, it will be a long story - but you can find at least one near home. Some food in a specific spot and you'll be able to grab one. Almost. Anyway, you'll find a feather - even if regular, and I mean black.
Marco may try some new powerful color product - you'll find it in the Public Library - in a room that's now a small laboratory for a specific public event
Marco can activate Enrica's wand - one that's supposed to open the Gear Chest. A little spoiler: it doesn't. But it's helpful so you need it
Marco can offer him free drinks. With Nic's help.
Not in the way you expect. Keyhole is blocked - and even when you won't be - you can't get a mold that way. But you can check the Gear Chest. Maybe there's another part that can be useful to make a key from the amber rock.
With a little help from his friends. Marco can ask the social-smarter friend (Sara - if you were in doubt) to distract the General. How, without her out from her house, you may ask. Uh - we're not in the 80s. There are mobiles!
With the General distracted you can also check another thing if you're curious
Marco can't. Marco first needs to unblock the keyhole. Yes, I mean Marco should solve the 1600 years old gears puzzle. Can Marco do that? Nope. But, again, Sara could. If you let her have a better look at the inscriptions.
Marco can see if the liquefying wand works - and yes, it does.
Marco can try to free the Chaos God (no, really, Marco can't) or try to fix the crack and close everything again.
He needs a glue
Marco doesn't but there's a special glue where he found the coloring thing.
Marco should tell him that he needs it for a very important reason. Check him to understand what he may think his top priority
Yes. A special one. Able to stick forever or almost forever. BUT you can't close a crack just with glue. You need some material to use to fill the crack, which then you will glue.
Wood. The inner chest is made of wood even if after more than a millennia it seems like a rock. And somewhere there's some special wood.
He must give him something else in return. Something little, and precious. And not his, by the way, even if it's in his possession.
Ask someone who knows everything. No, not Nic.
You should ask a friend - who'll ask a friend - who'll ask a friend - who'll ask a friend.
Hey, it's an ITALIAN game, after all
The enjoy the ending epilogue