Devlogs
Alpha 5 is now out!
BlacktraceA downloadable game for Windows, macOS, and Linux
Here is Alpha 5 of Blacktrace! I got some feedback on the user experience of the game, so I started working on that first. Hopefully this makes the game less frustrating for new players. After that I worked on improving performance. While the game runs smoothly on most hardware, there are still some hiccups when a lot of explosions and bullets are in the scene. To resolve this I made the dismemberment and bullet wound system work on one job at a time. This makes bullet wounds show up later then expected, but in all the chaos this is hardly noticeable.
Changes :
- Intro can be skipped after it's been shown once by pressing spacebar.
- Enemies flee the scene when they see a dead ally instead of telepathically knowing something is wrong.
- Added controls explanation to the lock picking screen.
- The map now shows the enemy paths as well while playing.
- Enemies can be shot off their bike when they try to flee, and you will still win.
- Increased shotgun spread and bullet count from 10 to 15.
- Removed automatically go out of cover when aiming too far from the wall.
- Increased the damage of the punch and knife slash.
- Added questionmark to bulletinboard to show explanation again.
- Reworked the bullet and bullet tracer system for better performance.
- Reworked dismemberment and bullet wound system for better performance.
- A lot more smaller fixes.
Files
blacktrace-linux.zip 575 MB
Version Alpha5
blacktrace-osx.zip 599 MB
Version Alpha5
blacktrace-win.zip 574 MB
Version Alpha5