Devlogs
Bug Fixes and Difficulty Adjustments
Posted May 23, 2022 by warka
Hey Everyone!
Just wanted to give a quick update letting you all know I have fixed several of the bugs that were reported to me (listed below) and will continue to fix them as they come in. I have also added a few more options to the settings menu that should help with any performance issues. Lastly I added a quick difficulty dropdown to allow you to adjust your game a bit since I did get alot of mixed feedback about the game being too hard or too easy. As always, I hope you enjoy this demo!
Bugs:
- Fixed an issue where the entity could spawn on the wrong camera causing improper reports
- Fixed an issue where some objects would disappear when they were meant to just move
- Fixed an issue where the entity jumpscare sound would play but it would not be visible
- Fixed an issue where you could submit a correct report but still lose if the timer hit 0 during the report
- Fixed an issue where the UI would double up at the end screen if you won
- Fixed the settings menu for the windowed mode so you can actually select different window modes
Added:
- Increased jumpscare sound effects volume to be more startling
- Made the checkbox click area on the report screen larger to make them easier to click
- Moved the send button down a bit away from the report types so there is less likely to mis-click on entity when reporting
- Added an FPS cap option to the main menu to help with limiting resource usage
- Added 4 different difficulty modes to hopefully allow for easier/harder gameplay