Posted May 16, 2022 by TheOnlyHonos
In this week, our progress consist of making and implementing a health bar for the player and sound effects into our enemies and player.
Health bar!
A simple health bar on the top left to visualize the remaining health of the player.
Shooting SFX!
Sound effects for when the player or the enemy shoots.
Here are the sprites that we used in this prototype:
Warped shooting fx https://assetstore.unity.com/packages/2d/textures-materials/abstract/warped-shooting-fx-195246#content
Top-Down Game 2D Character (18x18) by gato_pixelizado https://gato-pixelizado.itch.io/top-down-game-2d-character-18x18
Pixel Art Top Down - Basic by Cainos https://cainos.itch.io/pixel-art-top-down-basic
Undead Asset Pack [16x16], [32x32] by DeepDiveGameStudio https://deepdivegamestudio.itch.io/undead-asset-pack
Shooting Sound by B.G.M https://assetstore.unity.com/packages/audio/sound-fx/shooting-sound-177096
So that's it for this week's devlog. Thanks for reading!